Management And Accounting Web

Learning Maps and Games Bibliography

Provided by James R. Martin, Ph.D., CMA
Professor Emeritus, University of South Florida

Learning Maps Main Page | Education Issues Main Page

Arnheim, R. 1969. Visual Thinking. Berkeley, California: University of California Press.

Axelrod, R. 1976. Structure of Decision. Princeton, New Jersey: Princeton University Press.

Bassler, L. E. and J. A. Litterer. 1959. Business games at the undergraduate level. The Journal of the Academy of Management 2(2): 127-133.

Berinato, S. 2016. Visualizations that really work. Harvard Business Review (June): 92-100. (Summary).

Birbili, M. 20016. Mapping knowledge: Concept maps in early childhood education. Early Childhood Research and Practice 8(2).

Bradford, M. and G. J. Gerard. 2015. Using process mapping to reveal process redesign opportunities during ERP planning. Journal of Emerging Technologies in Accounting (12): 169-188.

Bruns, W. J. Jr. 1965. Business games in accounting instruction. The Accounting Review (July): 650-653.

Burch, J. G. Jr. 1969. Business games and simulation techniques. Management Accounting (December):49-52.

Calabor, M. S., A. Mora and S. Moya. 2019. The future of 'serious games' in accounting education: A Delphi study. Journal of Accounting Education (46): 43-52.

Calvasina, R. V. and E. J. Calvasina. 1984. Standard costing games that managers play. Management Accounting (March): 49-51, 77.

Chang, K., Y. Sung and I. Chen. 2002. The effect of concept mapping to enhance text comprehension and summarization. The Journal of Experimental Education 71(1): 5-23.

Cherrington, J. O. and D. J. Cherrington. 1976. Budget games for fun and frustration. Management Accounting (January): 28-32.

Chiou, C. C. 2008. The effect of concept mapping on students' learning achievements and interests. Innovations in Education and Teaching International. 45(4): 375-387.

Christiansen, J. K. and P. Skaerbaek. 1997. Implementing budgetary control in the performance arts: Games in the organizational theatre. Management Accounting Research (December): 405-438.

Cliburn, J. W. 1990. Concept maps to promote meaningful learning. Journal of College Science Teaching (19): 212-217.

Cohen, K. J. and E. Rhenman. 1961. The role of management games in education and research. Management Science (January): 131-166.

Collins, F., P. Munter and D. W. Finn. 1987. The budgeting games people play. The Accounting Review (January): 29-49.

Conrod, J. D. and J. Cumby. 2016. On-line gaming, financial reporting, and audit: Chester Games Corp. Issues in Accounting Education (November): 431-437.

Deming, W. E. 1993. Chapter 9: The Funnel. The New Economics For Industry, Government & Education. Massachusetts Institute of Technology Center for Advanced Engineering Study. (Summary).

Farley, E. R. 1966. Picture an hour. Management Accounting (May): 51-55. (A graphic illustration of a factory hours cost elements).

Ferreira, N., J. Kar and L. Trigeorgis. 2009. Option games. Harvard Business Review (March): 101-107. (Option games is a valuation tool combining real options with game theory to help managers make rational investment decisions).

Gaines, B. R. 1994. Class library implementation of an open architecture knowledge support system. International Journal Human-Computer Studies 41(1/2) 59-107.

Gaines, B. R. and Shaw, M. L. G. 1993. Supporting the creativity cycle through visual languages. AAAI Spring Symposium: AI and Creativity. Menlo Park, California, AAAI: 155-162.

Gaines, B. R. and Shaw, M. L. G. 1994. Concept maps indexing multimedia knowledge bases. AAAI-94 Workshop: Indexing and Reuse in Multimedia Systems. Menlo Park, California, AAAI: 36-45.

Ginsburg, S. G. 1981. Negotiating budgets: Games people play. INC (September): 89-91.

Glinert, I.P., Ed. 1990. Visual Programming Environments: Paradigms and Systems. Los Alamitos, California: IEEE Computer Society Press.

Greenberg, R. K. and N. A. Wilner. 2015. Using concept maps to provide an integrative framework for teaching the cost or managerial accounting course. Journal of Accounting Education 33(1): 16-35.

Harsanyi, J. C. 1967. Games with incomplete information played by "Bayesian" players, I-III. Part I. The basic model. Management Science (November): 159-182.

Harsanyi, J. C. 1968. Games with incomplete information played by "Bayesian" players, I-III. Part II. Bayesian equilibrium points. Management Science (January): 320-334.

Harsanyi, J. C. 1968. Games with incomplete information played by "Bayesian" players, I-III. Part III. The basic probability distribution of the game. Management Science (March): 486-502.

Haywood, M. E., D. A. McMullen and D. E. Wygal. 2004. Using games to enhance student understanding of professional and ethical responsibilities. Issues in Accounting Education (February): 85-99.

Heinz-Fry, J. and J. D. Kovak. 1990. Concept mapping brings long-term movement toward meaningful learning. Science Education. (74): 461-472.

Henry, E. 2009. Early adoption of SFAS No. 159: Lessons from games (almost) played. Accounting Horizons (June): 181-199.

Huber, M. M. 2016. Work less, play more... Get results: Achieve gamification success with an appropriate, effective design and the right performance measures. Strategic Finance (April): 40-46. (Summary).

Innes, A. 2015. What board games can teach business. Harvard Business Review (January/February): 118-119.

Janvrin, D. J., R. L. Raschke and W. N. Dilla. 2014. Making sense of complex data using interactive data visualization. Journal of Accounting Education 32(4): 31-48.

Krasnic, T. 2011. How to Study with Mind Maps: The Concise Learning Method. Concise Books Publishing.

Kuang, T. M., R. W. Adler and R. Pandey. 2021. Creating a modified monopoly game for promoting students' higher-order thinking skills and knowledge retention. Issues in Accounting Education (August): 49-74.

Lambiotte, J. G., Dansereau, D. F., Cross, D. R. and Reynolds, S. B. 1989. Multirelational semantic maps. Educational Psychology Review 1(4): 331-367.

Leauby, B. A. and P. Brazina. 1998. Concept mapping: Potential uses in accounting education. Journal of Accounting Education 16(1): 123-138.

Lee, L., E. Shifflett and T. Downen. 2019. Teaching excel shortcuts: A visualization and game-based approach. Journal of Accounting Education (48): 22-32.

Maas, J. D. and B. A. Leauby. 2005. Concept mapping - Exploring its value as a meaningful learning tool in accounting education. Global Perspectives on Accounting Education (2): 75-98.

Markides, C. C. and D. Oyon. 2010. What to do against disruptive business models (When and how to play two games at once). MIT Sloan Management Review (Summer): 27-32.

Martin, J. R. Not dated. Chapter 8: Just-In-Time, Theory of Constraints, and Activity Based Management Concepts and Techniques. Management Accounting: Concepts, Techniques & Controversial Issues. Management And Accounting Web. Lee's JIT Flo Toy game

Martin, J. R. Not dated. Goldratt's dice game or match bowl experiment. Management And Accounting Web. Match Bowl Experiment

Martin, J. R. Not dated. Learning maps, diagrams, and flowcharts. A sampling of visualizations from MAAW. Learning Maps and Flow Charts

Martin, J. R. Not dated. The Beer Game. Management And Accounting Web. The Beer Game

Martin, J. R. Not dated. What is the red bead experiment? Management And Accounting Web. Demings Redbeads

Mintzberg, H. and L. Van der Heyden. 1999. Organigraphs: Drawing how companies really work. Harvard Business Review (September-October): 87-94.

National Association of Accountants. 1973. The games accountants play. Management Accounting (February): 57-58. (Note on Briloff's dissection of financial reporting).

Nersessian, N. J. 1989. Conceptual change in science and in science education. Synthese 80(1): 163-184.

Nielson, G. M. and Rosenblum, L., Ed. 1991. Visualization'91: Proceedings of the Second IEEE Conference on Visualization. Los Alamitos, California: IEEE Computer Society Press.

Novak, J. D. 1977. A Theory of Education. Ithaca, Illinois; Cornell University Press.

Novak, J. D. 1990. Concept maps and vee diagrams: Two metacognitive tools to facilitate meaningful learning. Instructional Science. 19(1): 29-52.

Novak, J. D. 1991. Clarify with concept maps: A tool for students and teachers alike. The Science Teacher. (58): 45-49.

Novak, J. D. 1998. Learning, Creating, and Using Knowledge: Concept Maps As Facilitative Tools in Schools and Corporations. Lawrence Erlbaum Assoc.

Novak, J. D. 2009. Learning, Creating, and Using Knowledge: Concept Maps as Facilitative Tools in Schools and Corporations, 2nd edition. Routledge.

Nokak, J. D. and A. J. Canas. 2008. The theory underlying concept maps and how to construct and use them. Technical report for the Institute for Human and Machine Cognitive Cmap tools.

Novak, J.D. and D. B. Gowin. 1984. Learning How To Learn. New York, Cambridge University Press.

Novak, J. D., D. B. Gowin and G. T. Johansen. 1983. The use of concept mapping and knowledge vee mapping with junior high school science students. Science Education. (67): 625-645.

O'Donnell, A. M. 1994. Learning from knowledge maps: The effects of map orientation. Contemporary Education Psychology (January): 33-44.

Okebukola, P. A. and O. J. Jegede. 1988. Cognitive preference and learning model as determinants of meaningful learning through concept mapping. Science Education. (72): 489-500.

Raval, V. and T. A. Shimerda. 2002. Integrating AIS course content using concept maps. The Review of Business Information Systems. 6(3): 85-95.

Rowe, C., M. D. Shields and J. G. Birnberg. 2012. Hardening soft accounting information: Games for planning organizational change. Accounting, Organizations and Society 37(4): 260-279.

Rucci, A. J., S. P. Kirn and R. T. Quinn. 1998. The employee-customer-profit chain at Sears. Harvard Business Review (January-February): 82-97. (Summary).

Shang, W. and L. Liu. 2011. Promised delivery time and capacity games in time-based competition. Management Science (March): 599-610.

Shubik, M. 1960. Games decisions and industrial organization. Management Science (July): 455-474.

Shubik, M. 1962. Some experimental non-zero sum games with lack of information about the rules. Management Science (January): 215-234.

Steele, R. and C. Albright. 2004. Games managers play at budget time. MIT Sloan Management Review (Spring): 81-84.

Sugahara, S. and A. Cilloni. 2021. Mediation effect of students' perceptions of accounting on the relationship between game-based learning and learning approaches. Journal of Accounting Education (56): 100730.

Svantesson, I. 1998. Learning Maps and Memory Skills. Kogan Page Ltd.

Svantesson, I. 2001. Learning Maps and Memory Skills, 2nd edition. Kogan Page.

Teach, E. 2012. Let the games begin. CFO (June): 38-40. (Related to the 2012 Summer Olympic games).

Thadgard, P. 1992. Conceptual Revolutions. Princeton, New Jersey: Princeton University Press.

Thiagarajan, S. and G. Parker. 1999. Teamwork and Teamplay: Games and Activities for Building and Training Teams. Pfeiffer.

Thomadsen, R. and P. Bhardwaj. 2011. Cooperation in games with forgetfulness. Management Science (February): 363-375.

Toulmin, S. 1958. The Uses of Argument. Cambridge, UK: Cambridge University Press.

Villalon, J. and R. A. Calvo. 2011. Concept maps as cognitive visualizations of writing assignments. Educational Technology & Society. 14(3): 16-27.

Westcott, J. and J. H. Landau. 1996. A Picture's Worth 1,000 Words: A Workbook for Visual Communications. Pfeiffer.

Wiig, E. H. and C. C. Wilson. 2000. Map It Out: Visual Tools for Thinking, Organizing, and Communicating. Thinking Publishing.

Zellner, J. E. 1966. Nomographs - Aids for decision makers. Management Accounting (May): 56-60.